Food for Thought 2.0

Swiggy Food for Thought Challenge 2.0: a campus food scene with the line Crack the case. Shape the taste.
SWIGGY’S STUDENT CASE STUDY COMPETITION

Food for Thought 2.0

Registration deadline:

  • Open to all batches

    at eligible colleges in India

  • Win up to ₹12 lakh

    in prizes

  • Pre-Placement Interview

    for the winning team

  • Leadership presentation

    for finalists

DISCOVER AN UNMET NEEDVALIDATE YOUR IDEABUILD WHAT’S NEXT

About the Competition

Food for Thought 2.0 invites students to solve a real business problem using insights from their own campus. Build a portfolio-worthy case, explore how Swiggy Food and Dineout serve student needs, gain exposure to Swiggy’s business teams and leadership, and compete for cash rewards and a pre-placement interview opportunity.

Problem Statement:

What should Swiggy build next for India’s college students?

College life is evolving, but many student needs around food, dining, and consumption remain underserved.

Identify an unmet student need, validate it on campus, and propose a solution that delivers value to students and creates a sustainable business opportunity for Swiggy.

Your solution could be a new product, feature, service, partnership, experience, operational solution, or AI-powered intervention, with a clear link to Swiggy’s core ecosystem.

What fits within the challenge:

Solutions should ideally address opportunities connected to one or more of the following:

  • Food ordering, discovery and delivery
  • Dining out and restaurant experiences
  • Delivery and fulfilment experience
  • Student affordability, rewards, loyalty and engagement
  • Campus occasions, communities and group experiences
  • AI-led solutions that improve any of the above experiences

The key question teams should answer:

  • Why Swiggy should solve this problem
  • How the solution creates value for students
  • How it can create measurable business impact
  • How the solution can realistically be piloted and scaled

A demo or prototype is mandatory.

What is outside the scope

Ideas that require Swiggy to enter completely unrelated categories with no natural link to its existing ecosystem or capabilities should be avoided.

Key dates

2026–27
  1. Registration closes
  2. Submission deadline
  3. Result of Round 1
  4. National finale

Evaluation Framework

Submissions will be evaluated across two components:

  • Business Case Submission- 70% weightage
  • Prototype Demonstration- 30% weightage

The business case will be evaluated on the strength of the insight, quality of the proposed solution, business impact, feasibility and scalability.

The prototype will be evaluated on how effectively the team brings the proposed solution to working experience, demonstrates the core user journey and leverages the available Swiggy MCP capabilities.

Expected Submission

a. Business Case Submission - 70% Weightage

Teams will submit a presentation of up to 5 slides covering:

  • Campus Insight: The student behaviour, unmet need, operational challenge or business opportunity identified by the team.
  • Proposed Solution: The solution could be a product, AI-powered solution, tool, automation, marketing intervention, partnership, operational improvement or community-led initiative.
  • User Journey & Experience: How the proposed solution would work in practice, including how students, restaurant partners, delivery partners or internal teams would interact with and benefit from it.
  • Business Impact: The potential impact on Swiggy and its ecosystem. This could include adoption, transactions, frequency, retention, revenue, cost savings, operational efficiency, productivity or customer experience, depending on the solution.
  • Execution Plan: How the solution can be piloted and scaled, including the implementation approach, estimated cost, dependencies, risks and measurable success metrics.

Primary Research Requirement

Each submission must include at least one form of campus-level validation, such as:

  • Student survey
  • Student interviews
  • Campus observations
  • Small experiment
  • Prototype or concept test

Teams should highlight the key insight from their research and explain how it influenced the proposed solution.

b. Prototype Submission - 30% Weightage

Teams must submit a short video walkthrough of a functional or simulated prototype (preferably a webapp) that demonstrates how their proposed solution would work in practice.

The prototype should bring the proposed business case to life- it is not a separate idea.

Teams should demonstrate:

  • Problem-Solution Fit: How the prototype addresses the problem identified in the business case.
  • Core User Journey: How the intended user interacts with the solution from start to finish.
  • Swiggy MCP Usage: Teams should use the available Swiggy MCP capabilities wherever relevant.
  • Feasibility: The prototype should demonstrate the core functionality or experience. A production-ready application is not required.

Submission Format: A video walkthrough of the prototype, clearly showing the key use case and user journey.

Any prototype or material submitted as part of the competition must not be published, showcased, or shared on any public platform by participants without prior approval from Swiggy. Any such publication or showcase will be subject to applicable internal reviews and approvals from Swiggy.

Eligibility and team rules
  • Open to students across eligible colleges in India, from all batches and academic disciplines.
  • Every participant must register for Swiggy Student Rewards.
  • Form a team of 2–4 members, all from the same college. A student may join only one team.
  • There is no limit on the number of teams from a college.
  • Team members cannot change after registration closes.
  • Only submissions in the prescribed format and received within the deadline will be considered.
Frequently asked questions

Can students from different colleges form a team?

No. All 2–4 members must belong to the same college. Students from all batches and disciplines at eligible colleges in India may participate, but each student may join only one team. Team members cannot change after registration closes.

Does every member need Student Rewards?

Yes. Every participant must register for Student Rewards. This prerequisite is separate from registering the team for Food for Thought 2.0.

When are the deadlines?

Registration closes on . The remaining proposed schedule has submissions due on , the result of Round 1 on , and the national finale on . These remaining dates are subject to confirmation; the finale location will be announced.

Where do we register and submit?

Register your team using the Food for Thought 2.0 registration form. Every participant must also register for Student Rewards; this is a separate prerequisite. Platform-specific case submission instructions will be announced.

03 / LAST YEAR’S FOOD FOR THOUGHT

Meet the class of ’25.

Explore FFT V1 ↗
8,000+ students600+ colleges2,600+ submissions
IIM Lucknow’s winning team receiving their prize at Swiggy’s 2025 Food for Thought finale
NATIONAL WINNER / 2025

IIM Lucknow

₹1,50,000 + pre-placement interviews

IIM Indore’s first runner-up team at Swiggy’s 2025 Food for Thought finale
FIRST RUNNER-UP / 2025

IIM Indore

₹50,000 cash prize

04 / THE REWARDS

Good ideas.
Great rewards.

FOOD FOR THOUGHT 2.0

Cash rewards, career opportunities
and DineCash for student teams.

NATIONAL WINNER₹1,50,000

Cash prizes + a pre-placement interview opportunity with Swiggy.

FIRST RUNNER-UP₹50,000

Cash prize for the first runner-up team.

TOP 50 TEAMS₹2,000

DineCash per team.
₹1,00,000 across the top 50.

ALL REGISTERING STUDENTS₹200

DineCash per student.

FOOD FOR THOUGHT 2.0 / REGISTRATION

Get your team ready.

Registration deadline:

Submission, Round 1 result and finale dates remain subject to confirmation.

01

Every member: Student Rewards

All participants must register for Swiggy Student Rewards. Complete this prerequisite using the official link.

Register for Student Rewards
02

Register your competition team

Form your team of 2–4 students from the same college, then complete the Food for Thought 2.0 registration form.

Student Rewards registration does not register your team for the competition.